XboxEA Canada, 2006
Xbox Experimental

FIFA Street 2

Game: FIFA Street 2 (Xbox, 2006)

An attempt at a static recompilation of the Xbox release (title 45410085) for Windows, with the xboxrecomp toolkit, included as a submodule with a patch of its own: the executable’s code is translated to C, 15,314 functions split across 16 files. It isn’t playable yet: the program boots, sets up the Xbox kernel layer and memory, and reaches the recompiled code’s entry point, but no window opens and it has to be closed by hand. There’s no release: the game’s code is generated from your default.xbe and built on your PC, and it isn’t in the repository. It has 3 commits and has been idle since September 16.

You needYour own FIFA Street 2 disc for Xbox, extracted with extract-xiso into the game_files folder (default.xbe and the data files). To build it, Windows 10 or 11, Visual Studio 2022 with the C/C++ desktop workload (MSVC), CMake 3.20 or newer, and Python 3.10 or newer with capstone.

How it gets to PC
Static recompilation
Console
Xbox
Architecture
x86
Author
jv36
Original studio
EA Canada
Year
2006
Stars
8
Last activity
2026-09-16 · 1 month ago
Language
C
View repository ↗
x86sports
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