PlayStationInfogrames, 2000
PS1 Fully playable

Hogs of War

Game: Hogs of War (PS1, 2000)

PS1

A static recompilation of Hogs of War in its German edition, Frontschweine (Infogrames, 2000), with psxrecomp (in the Nero2611/psxrecomp fork, frontschweine branch) and recomp-ui. The game’s MIPS code is translated to C and compiled into a Windows program; it is not an emulator. According to its README, the game plays from start to finish. It comes with six enhancements you switch on or adjust on the launcher’s Mods page: a 200% CPU overclock to remove the original’s slowdowns, 16:9 or 21:9 widescreen with the HUD kept at 4:3, CD audio smoothing, instant loading from an extracted copy of the disc, fast enemy AI, and a 60 Hz mode like the PAL/NTSC selector patch, with battles at 30 fps instead of 25 and everything 20% faster. Version 0.1.0 (October 13) is a setup package with the setup program and the sources, with no game data and no translated game code, which is generated and built on your PC. The license is PolyForm Noncommercial 1.0.0.

You needYour own copy of the game: the German PAL edition (SLES-02767) as a CUE file with its three BIN tracks; the build checks the data track against known checksums and other editions aren’t supported. 64-bit Windows 10 or 11, Git, and Python 3.11 or newer; the compiler downloads itself and no BIOS is needed, since it uses OpenBIOS.

How it gets to PC
Static recompilation
Console
PlayStation
Architecture
MIPS
Author
Nero2611
Original studio
Infogrames
Year
2000
Stars
14
Last activity
2026-10-13 · 29 days ago
Latest version
v0.1.0 · 2026-10-13
Language
C
View repository ↗
mipswidescreenmods
README badge

If this is your project, you can add it to its README: it shows its status on Recompendium and updates itself when the status changes.

README badge
[![Recompendium](https://recompendium.com/insignias/recomp/hogs-of-war.svg)](https://recompendium.com/en/recomp/hogs-of-war/)