XboxMaxis, 2003
Xbox Playable

The Sims: Bustin' Out

Game: The Sims: Bustin' Out (Xbox, 2003)

XBX

An unofficial native port of the original Xbox version of The Sims: Bustin’ Out (USA) for Linux and Windows, which statically recompiles the x86 XBE with a fork of the XboxXBERecomp SDK. Windows uses Direct3D 12 and XAudio2, and Linux is a native Vulkan and SDL3 build, with no Wine. According to the README, on Linux the game boots, plays the intro, and goes through the menu, save select, and Create-a-Sim to a playable household at 2176 draws per frame, at real game speed at 60, 144, and uncapped frame rates. True ultrawide widening is still switched off because it is not safe, and the gamepad, saving and reloading through visible play, and several cheats have not been tested. Version 0.1.0 (October 19) ships a Linux package and the first Windows binary.

You needYour own copy of The Sims: Bustin’ Out for the original Xbox, USA, as a disc image or extracted files (default.xbe with SHA-1 6feea04a12fb134253abe2b5662da634d0048232, title ID 0x45410043). The port is pinned to that XBE: another region or revision does not work. 64-bit Windows with Direct3D 12, or Linux with Vulkan.

How it gets to PC
Static recompilation
Console
Xbox
Architecture
x86
Author
abilliontokens
Original studio
Maxis
Year
2003
Stars
29
Last activity
2026-10-19 · 22 days ago
Latest version
v0.1.0 · 2026-10-19
Language
C++
View repository ↗
x86simulation
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