PlayStation 3FromSoftware, 2009

Demon's Souls

PS3 · 2009 · 2 projects

PS3

Short answerYes. The catalog has 2 recomps, all fully playable. You need your own copy of Demon's Souls (PS3).

Projects 2

PS3 Fully playable
PS3

Demon's Souls (JonathanDC64)

JonathanDC64/Soulbrandt

Soulbrandt: a native Windows and Linux port of the US (BLUS30443) and European (BLES00932) PS3 releases, by static recompilation with a fork of ps3recomp: the game’s PowerPC and SPU code is translated to C ahead of time, and graphics go through DirectX 12 or Vulkan. 0.1.1 is an alpha, but the game can be beaten from start to finish. It offers 30 to 240 fps or unlocked with the game’s timing fixed, resolution up to 4K, ultrawide and 16:10, HDR, FXAA or SMAA, turning off depth of field and motion blur, Souls-on-PC-style keyboard and mouse, Xbox controllers, DualSense and DualShock 4, remappable controls, a movable HUD, rolling in any direction while locked on, an optional stat respec in the Nexus, trophies, and an updater that keeps your saves. It has online play on its own server, with messages, bloodstains, ghosts, co-op, and invasions. Setup builds the game on your PC from your copy. 58 of its last 100 commits list Claude as a co-author.

You needYour own copy of Demon’s Souls for PS3, US (BLUS30443) or European (BLES00932) release, version 1.00, as a folder with PS3_GAME (ISO files aren’t supported yet), and RPCS3 to decrypt its files, or the 27 files you decrypted yourself. Plus 64-bit Windows 10 or 11 with a DirectX 12 GPU, or x86-64 Linux with glibc 2.35 or newer and Vulkan; an SSE4.1 CPU, about 4 GB free for the build, and a connection during setup.

★ 413 · 2026-11-11 View →
PS3 Fully playable
PS3

Demon's Souls (timboat)

timboat/demons-souls-recomp

A native Windows port of the US PS3 release (BLUS-30443), by static recompilation with ps3recomp: about 94,000 PPU functions and 12 SPU programs are translated to C/C++ and run on a PS3 runtime with Direct3D 12. It’s a separate project from JonathanDC64’s. The whole game is playable, with sound, music, and movies, though there’s no online play yet. 60 fps is recommended, since sound drifts out of sync above it. It offers 30 to 240 fps or unlimited, VRR, resolution up to 4x and sharper shadows, texture dumping and replacement, glTF model export and import, support for the PC Remaster mod, skipping the intro, keyboard and mouse with a pointer in the menus, remappable keys, XInput controllers, and an updater. On Linux and the Steam Deck it runs through Proton, and on Apple silicon Macs there’s an experimental native Metal build that so far reaches the start of the tutorial. The game is built on your PC with SETUP.bat. The repo includes a patch with fragments of the game’s translated code. 87 of its 97 commits list Claude as a co-author.

You needYour own disc image of Demon’s Souls for PS3, US release (BLUS-30443), as an .iso, a Redump .zip, or a folder with PS3_GAME; if it’s encrypted, also its disc key (the .dkey or Redump’s «Disc Key» line). Setup downloads Python, Git, LLVM, and the PS3 keys published by RPCS3. Plus 64-bit Windows 10 or 11 with a Direct3D 12 GPU and about 14 GB free; through Proton on Linux, about 25 GB.

★ 213 · 2026-11-11 View →

Installs with

Questions

Can you play Demon's Souls natively on PC?

Yes. The catalog has 2 recomps, all fully playable.

What do I need to play it?

Your own copy of Demon's Souls (PS3). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.

Which one is the most popular?

Demon's Souls (JonathanDC64), with 413 stars on GitHub.

Which one is furthest along?

Demon's Souls (JonathanDC64) and Demon's Souls (timboat), which are fully playable.

Is it still being updated?

Yes. The latest change is from November 11, 2026, in Demon's Souls (JonathanDC64).