Pokémon Pokopia (drakolordx7)
Game: Pokémon Pokopia → (Switch 2, 2026)
Pokopia Recomp: a static recompilation of Pokémon Pokopia, for Switch 2, into a native Windows program. It builds on nxrecomp, the same author’s Switch recompiler, with code from Ryujinx, Mesa, yuzu, Eden, and other Switch recompilations. The launcher compiles the game on your PC from your copy, in about 7 minutes, and then builds the shader cache, which takes one to two hours and can be paused. These are test builds: 0.1.0 (November 2) was tested through the opening and the first area, and the rest is untested. 0.1.1, from the same day, fixed fog, water, and other animated effects, brought the mouse to the menus, and added DLSS, DLAA, and FSR 3. The middle mouse button toggles the Joy-Con 2 mouse mode for placing items, and F1 opens the in-game settings.
You needYour own extracted copy of Pokémon Pokopia for Nintendo Switch 2, version 2.0.1a. 64-bit Windows 10 or 11, a GPU with Vulkan 1.3, and 16 GB of RAM.
- How it gets to PC
- Static recompilation
- Console
- Nintendo Switch 2
- Architecture
- ARM64
- Author
- drakolordx7
- Original studio
- Omega Force, Game Freak
- Year
- 2026
- Stars
- 517
- Last activity
- 2026-11-04 · 7 days ago
- Latest version
- v0.2.0 · 2026-11-04
- License
- GPL-3.0
- Language
- C++
UnlinkedTo be safe, we don’t link to it until we’ve checked that its repository has no code or data from the game or the console. It’s on GitHub as drakolordx7/switch2-recomp.
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[](https://recompendium.com/en/recomp/pokemon-pokopia/) Other projects for Pokémon Pokopia 3
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