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Pokémon Pokopia (featureJosh)
Game: Pokémon Pokopia → (Switch 2, 2026)
Recompia (formerly pokopia-recomp): a static recompilation of Pokémon Pokopia, for Switch 2, into a native Windows program, with online play. It comes from drakolordx7’s Pokopia Recomp, whose first commits it keeps, builds on that author’s nxrecomp recompiler, and follows the updates of pokopia-native, which it also takes code from. The launcher compiles the game on your PC from your copy, in about 7 minutes, and then translates about 99,000 shaders, one to two hours that can be paused. Link Play lets you visit a friend’s island or invite them to yours on the same network, by address, or over the internet through a relay with a room code, also with pokopia-native players; co-op in the story areas is experimental and off by default. It supports any resolution, render scale, quality presets (Switch 2, High, and Ultra), HDR, windowed, borderless, or fullscreen, FSR 1 and NVIDIA Image Scaling (FSR 3 and DLSS are there but don’t look good yet), Xbox, PlayStation, and Switch Pro controllers with rumble and motion, keyboard and mouse with remappable keys, the Joy-Con 2 mouse mode for placing items, importing your Eden or Ryujinx save, profiles with separate saves, mods that replace romfs files without touching your dump, and an updater with stable and testing channels. The launcher also works on Linux and SteamOS, where the game runs through Proton; players measured 26 to 53 fps on the Steam Deck and 55 to 75 on the Legion Go S. v0.8.0 (November 8) is the latest of 15 releases. The README says it’s developed mostly with AI, with the author as a supervisor who reviews and tests every commit. 23 of its last 100 commits list Claude as a co-author.
You needYour own extracted copy of Pokémon Pokopia for Nintendo Switch 2, version 2.0.1a: a folder with base and updates (each with exefs and romfs) or a .nup file; .nsp and .xci files have to be extracted first, and the base game alone isn’t enough. 64-bit Windows 10 or 11 with a Vulkan 1.3 GPU and about 14 GB free (31 GB if the shaders are left loose). On Linux or SteamOS, also Steam’s Proton Experimental; the first time, the launcher downloads Python and Zig (about 100 MB).
- How it gets to PC
- Static recompilation
- Console
- Nintendo Switch 2
- Architecture
- ARM64
- Author
- featureJosh
- Original studio
- Omega Force, Game Freak
- Year
- 2026
- Stars
- 606
- Last activity
- 2026-11-11 · today
- Latest version
- v0.10.3 · 2026-11-11
- License
- GPL-3.0
- Language
- C++
UnlinkedTo be safe, we don’t link to it until we’ve checked that its repository has no code or data from the game or the console. It’s on GitHub as featureJosh/Recompia.
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[](https://recompendium.com/en/recomp/pokemon-pokopia-featurejosh/) Other projects for Pokémon Pokopia 3
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