PS1
Castlevania: Symphony of the Night
Matching decompilation covering three platforms at once (PlayStation, PSP, and Saturn): it reconstructs the source code from the binaries through static and dynamic analysis, down to byte-for-byte builds. It supports four versions: the reference US SLUS-00067, the European PSP build, the Saturn port made by an outside team, and an unreleased Japanese PS1 build found inside the Dracula X Chronicles game data. It ships no assets: they must be extracted from your copy.
- Console
- PlayStation
- Architecture
- MIPS
- Author
- Xeeynamo
- Stars
- 1.1k
- Last activity
- 2026-10-17 · today
- Latest version
- cc1-psx-26 · 2023-04-05
- License
- AGPL-3.0
- Language
- C
mipsmatching