PC
Resident Evil (PC, 1997)
Decompilation of the 1997 PC Resident Evil, reverse-engineered from a Ghidra decompilation of the original executable and rebuilt on a modern rendering layer, for Windows with Direct3D 11 and Linux with SDL2 and OpenGL. Both builds share every line of game logic; only the platform layer and the rendering backend differ. The port is functionally complete: the whole game is playable, with every room, enemy, cutscene, FMV, menu, and ending.
- Console
- PC
- Architecture
- x86
- Author
- ecruells
- Stars
- 136
- Last activity
- 2026-09-27 · 20 days ago
- Latest version
- residentevil-v1.3.0 · 2026-09-27
- License
- GPL-3.0
- Language
- C++
x86ghidra