GameCube
Resident Evil 4
Complete, byte-identical decompilation of the GameCube debug build: G4BE08, the two-disc November 25, 2004 prototype. What made it possible is that this build shipped with Bio4.sym symbol files naming every function. Building the repository reproduces the exact original files (main.dol and its 114 REL overlays), checked against their SHA-1 hashes on every build. About 570,000 lines of C and C++, with not a single assembly file, built with the original compilers.
- Console
- Nintendo GameCube
- Architecture
- PowerPC
- Author
- adonis-singh
- Stars
- 347
- Last activity
- 2026-10-02 · 15 days ago
- Language
- C++
powerpcmatching