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PS1

Ports built on this decompilation: Silent Hill

Silent Hill

Work-in-progress decompilation of the US 1.1 PS1 release, compiling to a binary identical to the original. Its README puts two things in writing that belong here. First: this project won’t produce a port, to PC or anything else, and the codebase isn’t ready for one because of incomplete documentation and constant reorganization. Second: the decompilation is human-driven, with no AI-generated code, reversed by hand by several contributors over years; forks may use AI to port it, but this project doesn’t.

Console
PlayStation
Architecture
MIPS
Author
shdecompilations
Stars
906
Last activity
2026-10-16 · 1 day ago
Language
C
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mipshuman-driven