PS1
Ports built on this decompilation: Silent Hill
Silent Hill
Work-in-progress decompilation of the US 1.1 PS1 release, compiling to a binary identical to the original. Its README puts two things in writing that belong here. First: this project won’t produce a port, to PC or anything else, and the codebase isn’t ready for one because of incomplete documentation and constant reorganization. Second: the decompilation is human-driven, with no AI-generated code, reversed by hand by several contributors over years; forks may use AI to port it, but this project doesn’t.
- Console
- PlayStation
- Architecture
- MIPS
- Author
- shdecompilations
- Stars
- 906
- Last activity
- 2026-10-16 · 1 day ago
- Language
- C
mipshuman-driven