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GameCube

The Sims 2

Early-stage matching decompilation of The Sims 2 for GameCube (G4ZE69, build F.09.12.0 from September 12, 2005). The DOL links byte-identical to the retail disc, but mostly through byte injection from the original binary during the build: only a fraction of functions are hand-decompiled to real C++. Its headline metric is clean code that matches byte for byte.

Console
Nintendo GameCube
Architecture
PowerPC
Author
natebag
Stars
21
Last activity
2026-06-10 · 4 months ago
Language
C++
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matching