Port (decomp) Playable
Dragon Ball Z: Budokai Tenkaichi 3
Native PC port built on BT3-Decompiled, the matching decompilation of the US release (SLUS-21678): it’s the game’s own code compiled for PC, with a new renderer, sound, and input layer underneath, not an emulator. The whole loop works (boot, opening movie, menus, saving, fights, and split screen), with a Vulkan renderer that keeps the PS2’s effects (outline, glow, depth tint, and distance blur), each one toggleable, plus an OpenGL 3.3 fallback. Internal resolution from 1x to 8x, and widescreen up to 21:9 and beyond without stretching the fights.
You needYour own disc image of the US release (SLUS-21678). The repository holds no game data: setup reads it from your disc and it stays on your machine.
- How it gets to PC
- Port of a decompilation
- Console
- PlayStation 2
- Original studio
- Spike
- Year
- 2007
- Author
- z3xox
- Stars
- 426
- Last activity
- 2026-10-17 · today
- Latest version
- v0.1.36 · 2026-10-17
- License
- AGPL-3.0
- Language
- C
emotion-enginedragon-ballai-assisted