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Port (decomp) Playable

Built on the decompilation: Pikmin

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Pikmin

Open Nectar: a native, open-source (CC0) port of Pikmin for Linux and Windows, built on the projectPiki decompilation. It runs the game code directly on the host and translates GameCube GX. Most of the game is playable from start to finish, at 30, 60, or 120 fps, with the original JAudio engine on a software DSP, true widescreen (HUD and culling at 16:9, not stretched), both retail discs (US Rev 1 and the European release in five languages), and optional post-processing.

You needYour own Pikmin disc (GameCube): US Rev 1 or European.

How it gets to PC
Port of a decompilation
Console
Nintendo GameCube
Original studio
Nintendo EAD
Year
2001
Author
SSunnKing
Stars
237
Last activity
2026-10-17 · today
Latest version
0.9.2 · 2026-10-01
Language
Assembly
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powerpc