Shadow of the Colossus
Native Windows port of Shadow of the Colossus for PS4, Bluepoint’s 2018 remake: the game’s own x86-64 code runs directly on the PC’s CPU, and the PS4 GPU is translated to Vulkan. It isn’t a full emulator but a loader with the system functions the game needs, in the style of the Bloodborne Windows port. It comes with a launcher with a game library and display and control options; keyboard and controller at the same time, with mouse camera; a 60 fps mode, 16x anisotropic filtering, a PS4 Pro mode, and output up to 4K. Its author ships fixes almost daily, and there are still known issues, for example on AMD graphics cards.
You needYour own dump of the PS4 version (CUSA08809; ideally the European 1.01, the only one where the 60 fps and 16x filtering patches work) and, for sound, two system modules from your own console (libSceNgs2.sprx and libSceUlt.sprx). Plus 64-bit Windows 10 or 11 and a Vulkan 1.3 graphics card.
- How it gets to PC
- Native layer
- Console
- PlayStation 4
- Original studio
- Bluepoint Games
- Year
- 2018
- Author
- AjncSystem
- Stars
- 913
- Last activity
- 2026-10-17 · today
- Latest version
- v0.57 · 2026-10-14
- License
- GPL-2.0
- Language
- C++