Port (decomp) Playable
Super Mario Strikers
Native port to Windows, macOS, Linux, and Nintendo Switch built on the community decompilation. Its own repository is explicit: it’s ported from decompiled code, not a recompilation. It adds a high frame rate with configurable limits and VSync, widescreen and ultrawide with an expanded view of the pitch and corrected aspect ratios, and configurable controls, with attention to performance on both powerful and low-power hardware.
You needThe game data from your own copy of Super Mario Strikers (GameCube). No assets are included.
- How it gets to PC
- Port of a decompilation
- Console
- Nintendo GameCube
- Original studio
- Next Level Games
- Year
- 2005
- Author
- new-coke
- Stars
- 332
- Last activity
- 2026-10-04 · 13 days ago
- Latest version
- v1.3.0 · 2026-09-22
- Language
- C++
powerpc