PS1 Playable
Crash Bandicoot 2: Cortex Strikes Back
The game, translated to native code and run directly on psxrecomp, with no emulation. A launcher takes your disc image, verifies and hashes it, translates the game to C, and compiles it on your own machine (five to twenty minutes the first time). It can be completed from start to finish, with minor sound and graphics issues; its author treats it as a preview.
You needYour own Crash Bandicoot 2 disc image (North American edition, SCUS-94154), as .cue/.bin or .chd. 64-bit Windows 10 or later and about 3 GB of free space during the build. No BIOS needed: OpenBIOS is included.
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- Zumbo06
- Original studio
- Naughty Dog
- Year
- 1997
- Stars
- 84
- Last activity
- 2026-10-08 · 9 days ago
- Latest version
- v0.9.6 · 2026-10-08
- Language
- Python
mips