PS1 Experimental
Mortal Kombat Trilogy
Static recompilation of the US PS1 release with psxrecomp and the shared recomp-ui launcher, published as a release candidate for Windows, Linux, and macOS. The setup wizard takes your disc and BIOS, generates the code, and builds the game on your PC; on Windows it can download the build tools. Its README doesn’t say how far the game can be played.
You needYour own US disc (SLUS-00330, as a CUE with its files) and a European PS1 BIOS (SCPH-5502 or 5552), identified by its SHA-256. On Linux and macOS you need CMake, Ninja, Python 3, and a C/C++ compiler.
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- Alexbeav
- Year
- 1996
- Stars
- 4
- Last activity
- 2026-10-02 · 15 days ago
- Latest version
- v0.1.1 · 2026-09-30
- Language
- Python
mips