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PS1 Experimental

Mortal Kombat Trilogy

Static recompilation of the US PS1 release with psxrecomp and the shared recomp-ui launcher, published as a release candidate for Windows, Linux, and macOS. The setup wizard takes your disc and BIOS, generates the code, and builds the game on your PC; on Windows it can download the build tools. Its README doesn’t say how far the game can be played.

You needYour own US disc (SLUS-00330, as a CUE with its files) and a European PS1 BIOS (SCPH-5502 or 5552), identified by its SHA-256. On Linux and macOS you need CMake, Ninja, Python 3, and a C/C++ compiler.

How it gets to PC
Static recompilation
Console
PlayStation
Architecture
MIPS
Author
Alexbeav
Year
1996
Stars
4
Last activity
2026-10-02 · 15 days ago
Latest version
v0.1.1 · 2026-09-30
Language
Python
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mips