← Launchers & tools
Recompiler Experimental Stalled · 1 year

mist

Toolkit for the PSP’s Allegrex MIPS: a disassembler, symbolic execution, and a decompiler, with an in-development MIPS-to-C++ recompiler. It doesn’t produce PC ports yet.

Type
Recompiler
Consoles
PSP
Author
kotcrab
Stars
13
Last activity
2025-02-14 · 1 year ago
License
GPL-3.0
Language
Kotlin
View repository ↗
allegrexreverse-engineering

Recomps on its platforms

2

PSP Experimental

Monster Hunter Portable 3rd HD

TeamGDB/Yakumo

Yakumo: a native port by static recompilation, with Vulkan and SDL3. The game’s PSP code is translated ahead of time into C++, compiled for your machine, and run on a reimplementation of the PSP system software. Its README is emphatic in both directions: it isn’t an emulator, since there’s no interpreter or JIT at its core, and it isn’t a decompilation either. On YouTube, Video Game Esoterica covered it as the first 100% complete PSP recomp.

You needThe files from your own copy of Monster Hunter Portable 3rd HD Ver. (NPJB-40001). The installer checks your copy and accepts only the original release.

★ 459 · 2026-10-13 View →
PSP Experimental

Grand Theft Auto: Liberty City Stories

elmasas/lcs-recomp

PC port of the PSP version, with a Vulkan renderer for the GE and SDL2 for the window and audio in the native build. It requires the US v1.05 release (ULUS-10041): you add the decrypted EBOOT.ELF and the disc’s PSP_GAME folder, and the project does the rest. There are Windows and Linux builds.

You needYour own copy of GTA: Liberty City Stories for PSP, US v1.05 edition (ULUS-10041), with a decrypted EBOOT.ELF.

★ 229 · 2026-10-09 View →