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N64ModernRuntime

Shared runtime and library layer that backs N64Recomp ports (input, audio, plugins). Core infrastructure.

Type
Library
Consoles
N64
Author
N64Recomp
Stars
181
Last activity
2026-09-29 · 18 days ago
License
GPL-3.0
Language
C++
View repository ↗
runtime

Recomps on its platforms

54

N64 Fully playable

The Legend of Zelda: Majora's Mask

Zelda64Recomp/Zelda64Recomp

The recomp that put the scene on the map (May 2024). Widescreen, high frame rate, mods, and a built-in launcher, on the RT64 renderer.

You needA Majora's Mask ROM (N64, US version, .z64).

~100%
★ 7.4k · 2026-09-25 View →
N64 Fully playable

Banjo-Kazooie

BanjoRecomp/BanjoRecomp

Native port of the Rare classic (v1.0.0, January 2026). Its polished launcher, which lets you pick your ROM and checks its hash, together with Thunderstore mod support, is what many people remember as “the Banjo launcher.”

You needA Banjo-Kazooie ROM (N64, US version 1.0, .z64).

~100%
★ 2k · 2026-09-25 View →
N64 Playable

Dinosaur Planet

DinosaurPlanetRecomp/dino-recomp

Recompiled port of Rare’s canceled prototype (December 2000), the precursor to Star Fox Adventures. Very active (v0.3.0).

You needThe December 2000 Dinosaur Planet prototype ROM (N64, unpatched).

~70%
★ 327 · 2026-10-17 View →
N64 Playable

Mystical Ninja Starring Goemon

klorfmorf/Goemon64Recomp

“Goemon 64: Recompiled Plus,” a native port of Konami’s action-adventure classic (v0.2.0-dev).

You needA Mystical Ninja Starring Goemon ROM (N64, US version).

★ 317 · 2026-09-19 View →
N64 Experimental

Paper Mario

SMCGames/Paper-Mario-ReCut

“ReCut”: a recompiled port of the papercraft RPG. It boots and supports live texture replacement; it’s AI-assisted, and widescreen is currently broken.

You needYour own Paper Mario ROM (N64, US version), validated by hash.

★ 306 · 2026-06-01 View →
N64 Fully playable

Bomberman 64

RevoSucks/BM64Recomp

Native recompilation of the 3D Bomberman for N64, with mod support (v1.0.0).

You needA Bomberman 64 ROM (N64, US version 1.0, .z64).

★ 298 · 2026-03-25 View →
N64 Fully playable

Quest 64

Rainchus/Quest64-Recomp

Native recompilation of the N64 RPG (Holy Magic Century in Europe), playable from start to finish (v0.1).

You needA Quest 64 ROM (N64, US version 1.0).

★ 280 · 2026-09-29 View →
N64 Playable

Conker's Bad Fur Day

sciaschi/CBFD-Recompiled

Native port of the US version, statically recompiled with N64Recomp starting from the game’s decompilation. Ready-to-play builds are available for Windows, Linux, and Apple Silicon macOS: unpack it, run it, and pick your ROM in the launcher the first time. The package contains nothing from the game; everything is extracted from your ROM, on your machine, during the build.

You needYour own Conker's Bad Fur Day ROM (N64, US version).

★ 274 · 2026-10-17 View →
N64 Playable

Mega Man 64

MegaMan64Recomp/MegaMan64Recompiled

Native port of the N64 version of Mega Man Legends, with modern rendering and quality-of-life tweaks (v0.9.1).

You needA Mega Man 64 ROM (N64).

★ 270 · 2026-04-30 View →
N64 Experimental

Diddy Kong Racing (DKR-R)

ThatGuyMcd/DKR-R

Diddy Kong Racing recompilation by ThatGuyMcd. A separate project from the sp00nznet recomp and the Golden Balloon ports.

You needA Diddy Kong Racing ROM (N64).

★ 218 · 2026-10-16 View →
N64 Playable

GoldenEye 007

kholdfuzion/GoldenRecomp

Recompilation of Rare’s shooter: stable with working sound, but the multiplayer UI is incomplete and there’s no release yet. It needs a decompressed “TLBFREE” ROM.

You needA “TLBFREE” GoldenEye 007 ROM (N64, US version) built from the decompilation.

★ 217 · 2026-07-11 View →
N64 Fully playable

Harvest Moon 64

HarvestMoon64Recomp/HarvestMoon64Recomp

PC port of Harvest Moon 64 built with N64Recomp, for Windows, Linux, and Mac, with widescreen and mod support.

You needA Harvest Moon 64 ROM (N64, .z64).

★ 164 · 2026-09-25 View →
N64 Fully playable

⑂ Fork of AngheloAlf/drmario64_recomp

Dr. Mario 64

theboy181/drmario64_recomp_plus

“Plus” build of Nintendo’s puzzle game: 60 fps, four players, and a CRT filter, built on AngheloAlf’s recomp base (v1.0.0).

You needA clean Dr. Mario 64 ROM (N64, US version).

★ 153 · 2025-12-18 View →
N64 Experimental

Castlevania: Legacy of Darkness

fliperama86/cvlod_recomp

Recompilation of the N64 Castlevania: Legacy of Darkness, currently focused on stabilizing gameplay (v0.2.x).

You needAn unmodified Castlevania: Legacy of Darkness ROM (N64).

★ 133 · 2026-09-28 View →
N64 Playable

Bomberman Hero

RevoSucks/BMHeroRecomp

A sibling project to BM64Recomp by the same author, with mod support (v0.7.x).

You needA Bomberman Hero ROM (N64, US version 1.0, .z64).

★ 125 · 2026-05-12 View →
N64 Playable

Pokémon Stadium

mstan/PokemonStadiumRecomp

Recompilation of Pokémon Stadium (US version 1.0) with N64Recomp, with Transfer Pak and GB Tower support. Part of the R.A.I.D. ecosystem.

You needA Pokémon Stadium ROM (N64, US version 1.0, .z64).

★ 121 · 2026-08-15 View →
N64 Playable

Wave Race 64 (RaceWave46)

DomazinUS/RaceWave46

The third independent Wave Race 64 project in the catalog, unrelated to the other two. It brings the US Rev 1 version to PC with higher resolutions, interpolated presentation, widescreen, new graphics options, and expanded local multiplayer, while keeping the original’s modes and progression: championship, time trials, stunt mode, two-player, and Dolphin Park. Its author states it’s AI-assisted.

You needYour own Wave Race 64 ROM (N64), US Rev 1 version.

★ 119 · 2026-09-20 View →
N64 Playable

Pokémon Snap

JackandBeans/Snap64Recomp

Snap64 Recomp: a native Windows port of Pokémon Snap (US release). N64Recomp translates the MIPS code to C, N64ModernRuntime stands in for the console’s operating system, RT64 handles rendering, and SDL2 provides the window, input, and audio. The port’s rule: the game’s own code runs, and every change to how it looks is off until you turn it on.

You needYour own Pokémon Snap cartridge dump (N64, US version).

★ 111 · 2026-10-15 View →
N64 Playable

Snowboard Kids 2

cdlewis/snowboardkids2-recomp

Native recompilation of Snowboard Kids 2 for PC (Windows, Linux, and Mac), with a launcher and mods.

You needA Snowboard Kids 2 ROM (N64, .z64).

★ 108 · 2026-10-16 View →
N64 Playable

Space Station Silicon Valley

Cellenseres/SSSV_Recomp

Native port of the quirky game by DMA Design, the studio that later became Rockstar North: high frame rate, instant loading, Steam Deck support, and mods (v0.2.0).

You needA Space Station Silicon Valley ROM (N64, US version 1.0).

★ 101 · 2026-04-26 View →
N64 Playable

Mischief Makers

ThiagoLira/trouble-makers-pc-recomp

Native recompilation of Mischief Makers (Yuke Yuke!! Trouble Makers in Japan) for PC, with 60 fps, high resolution, and optional widescreen.

You needA Mischief Makers ROM (N64, .z64).

★ 93 · 2026-10-05 View →
N64 Playable

Wave Race 64 (gomesvieira)

danielgomesvieira2000/wave-race-64-recomp

Native port by static recompilation with N64Recomp, running on N64ModernRuntime, with RT64 for rendering and RecompFrontend for menus and controller support. It’s independent of the other two Wave Race 64 recomps in the catalog: unlike the one listed simply as “Wave Race 64,” which stalled at booting to noise, this one has playable beta builds. The elliotttate fork adds an Apple Silicon macOS build, HD textures, and a replacement soundtrack. Both repositories state that the port is AI-coded.

You needYour own Wave Race 64 ROM, which must be the US Rev A (v1.1, 8 MiB .z64). The US v1.0, Japanese, European, and Shindou versions won’t work: their code is laid out differently, and every address in the project is tied to Rev A.

★ 86 · 2026-10-15 View →
N64 Playable

Banjo-Tooie

some-scurvy-dog/banjo-tooie-scurvy-dog-port

Scurvy Dog Port: an independent static recompilation of Banjo-Tooie for Windows, built with N64Recomp and N64ModernRuntime and rendered with RT64. It isn’t affiliated with the Banjo: Recompiled team. It’s in alpha: a launcher validates your ROM, but a full playthrough hasn’t been verified yet, and visual glitches and scene-transition pauses remain. There are no Linux or macOS builds yet.

You needYour own US 1.0 ROM in .z64 (big-endian) format, identified by its SHA-256. Other regions and modified ROMs aren’t supported.

★ 84 · 2026-10-17 View →
N64 Experimental

Pilotwings 64 (gomesvieira)

danielgomesvieira2000/pilotwings-64-recomp

Native Windows and Linux port by static recompilation with N64Recomp. A separate project from the other Pilotwings 64 recomp already in the catalog. It adds widescreen at your display’s aspect ratio with the HUD at the edges, a high frame rate through matrix interpolation, no black overscan border, and instant screen transitions where the original stalled for up to six seconds. Its author states it’s AI-coded.

You needYour own Pilotwings 64 dump (N64, US version).

★ 75 · 2026-09-17 View →
N64 Playable

Road Rash 64

linkssy2/RoadRash64Recompiled

Windows port, with experimental native Linux support, built with N64Recomp, N64ModernRuntime, RT64, and RecompFrontend. 60 fps output, maximum level of detail, widescreen, custom music, and still-experimental online multiplayer. Its author devotes a README section to stating that AI was used extensively (code, debugging, documentation, and part of the launcher artwork), and to saying they’d rather admit it than imply the work was entirely hand-written.

You needYour own Road Rash 64 ROM (N64, US version 1.0). Neither the ROM nor the soundtrack is distributed.

★ 66 · 2026-10-16 View →
N64 Experimental Stalled · 1 year

⑂ Fork of Zelda64Recomp/Zelda64Recomp

Super Smash Bros. (64)

zestydevy/smash64r

Recompilation of the original Super Smash Bros., in active development on the dev branch. No release yet.

You needA Super Smash Bros. ROM (N64, US version).

★ 65 · 2025-05-05 View →
N64 Playable

Beetle Adventure Racing (gomesvieira)

danielgomesvieira2000/beetle-adventure-racing-recomp

Native port by static recompilation with N64Recomp, separate from the other Beetle Adventure Racing recomp already in the catalog. It boots through to races at 60 fps with keyboard, gamepad, and audio, and ships a launcher with settings and remapping, widescreen with a HUD that adapts to the aspect ratio, 1x/2x/4x draw distance, internal resolution scaling, MSAA with a seam filter, and high-frame-rate interpolation.

You needYour own Beetle Adventure Racing ROM (N64, US version).

★ 64 · 2026-09-20 View →
N64 Playable Stalled · 1 year

Chameleon Twist

Rainchus/ChameleonTwist1-JP-Recomp

Recompilation of the quirky tongue-grappling platformer, based on the Japanese ROM. It has a sibling project for Chameleon Twist 2.

You needA Chameleon Twist ROM (N64, Japanese version, .z64).

★ 60 · 2025-03-11 View →
N64 Playable

Rush 2: Extreme Racing USA

bryantmh/rush2recompiled

Recompilation of the 1998 racer with widescreen and ultrawide; high frame rates interpolated over the original 30 fps, including a variable refresh mode that follows your display; a HUD you can keep at 4:3 or push to the edges; a level of detail you can switch off so nothing pops in; redrawn fonts that stay sharp; and optional HQ2x/HQ4x texture upscaling that leaves the menus and HUD alone.

You needYour own copy of Rush 2: Extreme Racing USA (N64). Nothing from the original cartridge is included.

★ 48 · 2026-10-17 View →
N64 Experimental

⑂ Fork of Zelda64Recomp/Zelda64Recomp

Kirby 64: The Crystal Shards

Kirby64Ret/Kirby64Recomp

“Under construction” recompilation of the N64 Kirby, forked from Zelda64Recomp. You have to build it from source; there are no downloads yet.

You needYour own copy of Kirby 64 (N64), as an NK4E.z64 file.

★ 46 · 2026-09-18 View →
N64 Playable

Pilotwings 64

gcsmith/Pilotwings64Recomp

Recompilation of the N64 launch-title flight sim: playable but unpolished (no widescreen yet).

You needA Pilotwings 64 ROM (N64).

★ 46 · 2026-05-27 View →
N64 Experimental

Automobili Lamborghini

alondero/automobililamborghini-recomp

Static recompilation of Automobili Lamborghini for N64, still in development: it boots, shows the menus, and gets into a race.

You needAn Automobili Lamborghini ROM (N64, .z64).

★ 43 · 2026-10-17 View →
N64 Playable

WCW vs. nWo World Tour

jessetbh/WCWvsNWOWorldTourRecomp

Native PC port of WCW vs. nWo World Tour via static recompilation: full matches, local multiplayer, saves, and rumble.

You needA WCW vs. nWo World Tour ROM (N64, .z64).

★ 41 · 2026-10-17 View →
N64 Playable

AeroGauge

alondero/aerogauge-recomp

Static recompilation of the N64 anti-gravity racer: it runs your own copy in a native window, with an in-game settings screen. There are builds for Windows 10 or later with Direct3D 12, Linux with Vulkan, and Android 9 or later on ARM64 with touch controls. macOS isn’t a supported target on this branch, and its author warns that building it on another system doesn’t prove the game works there.

You needYour own copy of AeroGauge (N64).

★ 39 · 2026-10-15 View →
N64 Playable

Rocket: Robot on Wheels

ThatGuyMcd/Rocket-R

Rocket-R: a static recompilation of Sucker Punch’s first game, on N64Recomp with N64ModernRuntime and RT64. It runs on Windows, Linux, Android, and Steam Deck, with higher resolutions, smoother frame rates, and configurable controls. By the same author as DKR-R, the Diddy Kong Racing recomp also in the catalog. The Linux ARM64 build still needs gameplay testing.

You needYour own unmodified US Rocket: Robot on Wheels ROM.

★ 37 · 2026-10-06 View →
N64 Playable

Buck Bumble

riseio/project-bumble

Native PC and Steam Deck port with widescreen, modern graphics, a range of quality-of-life features, and keyboard, mouse, and controller support. On first launch it offers to generate enhanced textures (about 120 MB), and lets you skip that step or remember your choice. Its author started it for their own playthrough and shared it afterward.

You needYour own Buck Bumble ROM (N64, US edition, revision 0). The .z64, .n64, and .v64 byte orders are accepted.

★ 35 · 2026-09-29 View →
N64 Experimental

WCW/nWo Revenge

jessetbh/WCWnWoRevengeRecomp

Native PC port of WCW/nWo Revenge via static recompilation. A sibling of the World Tour port, in active development.

You needA WCW/nWo Revenge ROM (N64, .z64).

★ 25 · 2026-10-17 View →
N64 Playable

Superman 64

gcsmith/Superman64Recomp

Recompilation of the infamous N64 Superman: playable but unpolished, with a locked frame rate. One of the earliest community demos.

You needA Superman 64 ROM (N64).

★ 22 · 2026-05-27 View →
N64 Experimental

Castlevania (N64)

RevoSucks/CV64Recomp

Early work-in-progress recompilation of Castlevania (N64); it doesn’t build yet. A separate project from Legacy of Darkness.

You needA Castlevania ROM (N64, .z64).

★ 13 · 2026-10-06 View →
N64 Playable

BattleTanx: Global Assault

TheGh0stShip/BattleTanx-Global-Assault-PC-Port

Native Windows and Linux port by recompilation with N64Recomp, built on its matching decompilation and using N64ModernRuntime, RT64, and SDL2. The original menus and the campaign are playable, with graphics, sound, keyboard, and controller support, in any aspect ratio from 4:3 to 32:9; multiplayer and broader validation are still in development.

You needYour own legally obtained USA revision 0 (NBQE) BattleTanx: Global Assault ROM.

★ 9 · 2026-10-15 View →
N64 Experimental

Diddy Kong Racing

sp00nznet/diddykongracing

Early recompilation of Rare’s kart and adventure game: it boots to the hub world but then crashes. It uses its own high-level emulation (HLE) of the microcode, and audio is disabled.

You needA Diddy Kong Racing ROM (N64, US version 1.1).

★ 7 · 2026-10-14 View →
N64 Experimental

Wave Race 64

chronic8000/WaveRace64Recompiled

Native Wave Race 64 port via static recompilation. Very early, and not playable yet.

You needA Wave Race 64 ROM (N64, .z64).

★ 7 · 2026-06-21 View →
N64 Playable

Beetle Adventure Racing

bryankruman/BeetleRecomp

Beetle Adventure Racing: Recompiled, with enhanced graphics and quality-of-life features. Still a work in progress, but mostly playable at this point.

You needA Beetle Adventure Racing ROM (N64, US version, .z64).

★ 6 · 2026-07-18 View →
N64 Experimental Abandoned

⑂ Fork of Zelda64Recomp/Zelda64Recomp

Mario Kart 64

SilverCard/MarioKart64Recomp

Recompiled port of the classic kart racer. The original repository (sonicdcer account) was deleted; this is one of the surviving mirrors.

You needA Mario Kart 64 ROM (N64, US version).

★ 4 · 2024-06-11 View →
N64 Playable

Rampage World Tour

sp00nznet/Rampage

Recompilation of the monster-rampage classic, playable at 60 fps. Audio isn’t implemented yet.

You needA Rampage World Tour ROM (N64, US version).

★ 4 · 2026-10-14 View →
N64 Experimental

Pocket Monsters Stadium (JP)

mstan/PocketMonstersStadiumRecomp

Recompilation of the first Japanese Pocket Monsters Stadium (with 42 Pokémon), made with N64Recomp. Different from the Western Pokémon Stadium. No release yet.

You needA Pocket Monsters Stadium ROM (N64, Japanese version, .z64).

★ 3 · 2026-07-21 View →
N64 Playable Abandoned

⑂ Fork of worleydl/Starfox64Recomp-uwp

Star Fox 64

YTReviveMe/Starfox64Recomp-uwp

Recompilation of the on-rails shooter. The original repository (sonicdcer account) was deleted; only a UWP fork survives.

You needA Star Fox 64 ROM (N64, US version 1.1, Rev A).

★ 2 · 2026-05-01 View →
N64 Playable Stalled · 1 year

Chameleon Twist 2

Rainchus/ChameleonTwist2-JP-Recomp

Recompilation of Chameleon Twist 2, the sequel to the tongue-grappling platformer, based on the Japanese ROM.

You needA Chameleon Twist 2 ROM (N64, Japanese version, .z64).

★ 1 · 2025-03-02 View →
N64 Experimental

Extreme-G 2

Darkluiside305/Extreme-G-2-Recompilation-

Static recompilation of Extreme-G 2 (XG2) for PC. It runs races at 30 fps with the original physics; audio and the camera are still incomplete.

You needAn Extreme-G 2 ROM (N64, .z64).

★ 0 · 2026-07-11 View →
N64 Experimental

Goemon's Great Adventure

dantheman11294/GGA-Recomp

Early recompilation of the Goemon sequel: it starts executing code but stalls at the asset loader (about 44% of the code lives in overlays).

You needA Goemon's Great Adventure ROM (N64, US version).

★ 0 · 2026-06-08 View →
N64 Experimental

Hamster Monogatari 64

SrBananaMan/Hamster64Recomp

PC port of Hamster Monogatari 64 built with N64Recomp, at a very early stage of development.

You needA Hamster Monogatari 64 ROM (N64, Japanese version, .z64).

★ 0 · 2026-07-13 View →
N64 Playable Abandoned

Duke Nukem: Zero Hour

repo TBD

Recompilation of the N64 shooter (gyro aiming, 60 fps). The repository (sonicdcer account) was deleted and no mirror has been found; its current location is unknown.

You needA Duke Nukem: Zero Hour ROM (N64).

View →
N64 Experimental

Extreme-G

repo TBD

Static recompilation of the original Extreme-G (1997). A separate project from Extreme-G 2, hosted on GitLab.

You needAn Extreme-G ROM (N64, .z64).

View →
N64 Experimental

⑂ Fork of Zelda64Recomp · Majora's Mask

The Legend of Zelda: Ocarina of Time

Zelda64Recomp/Zelda64Recomp

Ocarina of Time support within the same Zelda64Recomp project that recompiled Majora's Mask. Listed as a planned target: it isn’t available or playable yet.

View →