← Decompilations
PS1

Ports built on this decompilation: Crash Team Racing: High Octane · Crash Team Racing: Turbocharged · Crash Team Racing (ctr-native)

Crash Team Racing

CTR-ModSDK: the toolkit for writing Crash Team Racing mods in C for the PS1 game, which also houses the effort to decompile the whole game and rebuild its source code. ctr-native, the same team’s native port, was built on that decompilation, and High Octane and Turbocharged, also in this catalog, come from it. The toolkit’s mods are built with psx-modding-toolchain and run on the original PS1 game; several of them, such as playable Nitrous Oxide, were later folded into those PC ports.

Console
PlayStation
Architecture
MIPS
Author
CTR-tools
Stars
453
Last activity
2026-07-05 · 3 months ago
Latest version
r11 · 2023-03-26
License
GPL-3.0
Language
C
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mipsmods