PS1
Ports built on this decompilation: Crash Team Racing: High Octane · Crash Team Racing: Turbocharged · Crash Team Racing (ctr-native)
Crash Team Racing
CTR-ModSDK: the toolkit for writing Crash Team Racing mods in C for the PS1 game, which also houses the effort to decompile the whole game and rebuild its source code. ctr-native, the same team’s native port, was built on that decompilation, and High Octane and Turbocharged, also in this catalog, come from it. The toolkit’s mods are built with psx-modding-toolchain and run on the original PS1 game; several of them, such as playable Nitrous Oxide, were later folded into those PC ports.
- Console
- PlayStation
- Architecture
- MIPS
- Author
- CTR-tools
- Stars
- 453
- Last activity
- 2026-07-05 · 3 months ago
- Latest version
- r11 · 2023-03-26
- License
- GPL-3.0
- Language
- C
mipsmods