GameCube
Ports built on this decompilation: Super Smash Bros. Melee (melee-pc)
Super Smash Bros. Melee
Matching decompilation of the US version: the C they write compiles to a binary identical to the original. Its most useful milestone is that the DOL it produces is shiftable, so code can now be added and removed for modding or research instead of only reproducing the game as it was. It’s the base of the melee-pc port, also in this catalog. The repository ships no assets: you need your own copy.
- Console
- Nintendo GameCube
- Architecture
- PowerPC
- Author
- doldecomp
- Stars
- 2.4k
- Last activity
- 2026-10-16 · 1 day ago
- Language
- C
powerpcmatching