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GameCube

Ports built on this decompilation: Super Smash Bros. Melee (melee-pc)

Super Smash Bros. Melee

Matching decompilation of the US version: the C they write compiles to a binary identical to the original. Its most useful milestone is that the DOL it produces is shiftable, so code can now be added and removed for modding or research instead of only reproducing the game as it was. It’s the base of the melee-pc port, also in this catalog. The repository ships no assets: you need your own copy.

Console
Nintendo GameCube
Architecture
PowerPC
Author
doldecomp
Stars
2.4k
Last activity
2026-10-16 · 1 day ago
Language
C
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powerpcmatching