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Port (decomp) Playable

Built on the decompilation: Super Smash Bros. Melee

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Super Smash Bros. Melee (melee-pc)

Native Melee port (NTSC-U 1.02) built from the doldecomp/melee decompilation on aurora (a GX compatibility layer with a WebGPU backend) and SDL3. By the same author as Project Picori. It’s in declared beta: it ships LAN play, internet friend codes, and best-of-three matchmaking, with rollback netcode still in development. The decompiled game code isn’t licensed; only the port code is (GPL-3).

You needYour own Super Smash Bros. Melee disc image (NTSC-U 1.02). No game data is distributed.

How it gets to PC
Port of a decompilation
Console
Nintendo GameCube
Original studio
HAL Laboratory
Year
2001
Author
999sian
Stars
475
Last activity
2026-10-15 · 1 day ago
Language
C
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