Library Experimental
ModernGekko
Runtime for recompilations of GameCube games.
- Type
- Library
- Consoles
- GameCube
- Author
- ExpansionPak
- Stars
- 171
- Last activity
- 2026-09-17 · 1 month ago
- Latest version
- kirby · 2026-07-22
- License
- GPL-3.0
- Language
- C++
powerpc
Recomps on its platforms
2
GameCube Experimental
The Legend of Zelda: The Wind Waker
sp00nznet/ww
Recompilation of the GameCube Wind Waker: it translates the DOL to native C with a runtime that maps GX to Direct3D 11. It renders real geometry at 60 fps, but is still stuck on the title screen (JKRArchive mounting).
You needYour own copy of The Wind Waker (GameCube, US version GZLE01).
★ 15 · 2026-10-14 View →
GameCube Experimental
SoulCalibur II
jackpoison-prog/RingOut
Native port of SoulCalibur II (GameCube) via static recompilation: the disc’s PowerPC executable is translated to C, compiled for x86-64, and run on a Dolphin-derived runtime.
You needYour own copy of SoulCalibur II (GameCube, discs GRSEAF/GRSJAF/GRSPAF).
★ 163 · 2026-10-15 View →